STEAM Edition Series Overview

The STEAM Edition

Spanish Language Introduction Available

by Isabel Mendiola and Peter Haydock


The ARDUINO® Classroom: STEAM Edition is the inaugural curriculum from publishers Gearbox Labs.

Check out our YouTube Introduction Video.

Introducción al programa ARDUINO Classroom (Introduction to Arduino Classroom) en Español

The full curriculum features 25 base projects and extensions for 110 more.  There are also supplementary booklets for introducing additional sensors and teaching in Spanish. The projects build skills and knowledge in engineering, coding in C/C++, engineering design, and prototyping through scientific applications. Many of the projects can replace science labs found in biology, chemistry, and physics classrooms (for other implementation models click here). 

STEAM Edition (25 Projects)

STEAM Edition Second Printing
(Available only through Digi-Key)

STEAM Edition Sensor Supplement (8 Projects)  Edición STEAM (6 Proyectos)



STEAM Supplement




Flight and Weather Water Sensor Guide Starter Book







 Written with easy to use, step-by-step instructions, and full-color photos and technical diagrams of each project, students and their teachers will find these projects, challenging, engaging, and built to foster innovation skills and stimulate creativity. 

 The projects are scaffolded from start to finish and is written for classroom and learners who are just starting with Arduino®. The projects in the book are an excellent preparatory sequence for high school robotics competitions.





Each project starts with a digital design and coding simulation then progresses to a physical design using the Arduino® UNO coded with the Arduino® IDE. Learners then are challenged to innovate and use the base skills they have acquired to build variations of the project that solve real-world issues.

MotoliniaNow available for your classroom. Students have used projects and the skills learned in this curriculum to compete in and win science and engineering fairs in the US and Mexico. Piloted with over 1000 grades 7 through 9 students the students built, and modified these projects to inform and shape this curriculum.

Overview Brochure

NEW - Online courses now available

Praise for The STEAM Edition


Book Kits

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The Curriculum (Full)STEAM Overview

  • Grades 5 and up
  • 240 full-color pages
  • Coil Bound/Lay Flat 
  • 25 Hands-on projects in Four Sections
    • Section 1: Building Blocks
    • Section 2: Inputs and Controls
    • Section 3: Sensors
    • Section 4: Combining Inputs and Controls
  • 110+ Project Extensions
  • 15 Project Skills Tutorials including
    • Arduino® UNO
    • Arduino® IDE
    • Open Source Resources
    • GitHub
    • Tinkercad®
    • Libraries
    • Troubleshooting Projects
    • Writing Conditional Statements
    • Data

Curriculum Supplements 

  • Spanish Language Introduction (6 project booklet now available)
  • Sensor Supplement (8 Projects with Booklet)
  • Starter Bundle (6 Projects with Digital Booklet)


Content and Skills Developed

  • Integrated into STEAM content areas
  • Coding in C / C++
  • Engineering Design
  • Digital Prototyping
  • Tools for Project-Based Learning
  • 21st Century Skills Development
  • Project Management
  • Open Source Skills

Student Resources

  • Step by Step Directions
  • Project Material Lists
  • Full-Color Photos and Diagrams
  • Digital Prototyping
  • Tested C / C++ Code


Teacher Resources 

  • Assessments
  • Project Rubrics
  • Ancillaries (Premium Online)
  • Classroom Presentations  (Premium Online)
  • Pacing Guides
  • Copy and Paste Code  (Premium Online)
  • Integration Notes
  • Standards Alignments (ISTE, NGSS, CC, USCS - In Book and FREE Online)
  • Discussion Questions
  • Anticipatory Sets
  • Curricular Integration Points
  • Videos  (Premium Online)
  • Learner Accommodations
  • Classroom Setup 
  • Project Photo / Video Submission (FREE Online)

* Material Kits Sold Separately- Purchase Kits Here